- EYEFRAME CONVERTER BEST SETTINGS FOR LIGHTWORKS PC
- EYEFRAME CONVERTER BEST SETTINGS FOR LIGHTWORKS SERIES
There are of course other viewers you can use. I use Firestorm, a third party viewer which has a number of features that come in handy when creating machinima. What viewer you use to interact with SL has an impact on certain aspects of film-making.
EYEFRAME CONVERTER BEST SETTINGS FOR LIGHTWORKS PC
One more thing: whilst many aspects of the upcoming tutorial posts will apply regardless of the computer you’re using, I am a PC user and so there will be some elements (eg, key combinations) which will apply only to that machine. Luckily, one of my super-powers is remembering what it feels like to know nothing. It’s a human weakness that we tend to forget that we didn’t once know the stuff that we know now, as evidenced by the SL residents who still seem to think that all the paraphernalia associated with mesh bodies and ‘appliers’ is easy (whilst still expressing astonishment that more people don’t take up SL). The problem with this sort of stuff, however, is that people rarely take the time to write it all down because they assume everyone knows it. To anyone who’s dabbled with machinima in Second Life, the following will likely be nothing new.
EYEFRAME CONVERTER BEST SETTINGS FOR LIGHTWORKS SERIES
Since I promised a series of ‘how to’ blog posts back in September, I’m going to start with that. Now that the trailer for Stömol is done, I can get down to the serious business of procrastinating over doing the audio for the movie. Nordan Art: A Restrospective 2010 to 2011
Old friend, learn to look behind you in the coffee queue Thank You For Afterlifing With Us¹³ Virtual Thursday³ ¹Virtual reality, ²Set in Second Life®, ³Science Fiction